I don’t remember the last time I played a game where it consumed my time the way Mass Effect 2 did…aside from Ragnarok Online, which I played more out of peer pressure than anything else (never again). In that sense ME2 is a huge success, as it manages to keep the player immersed in the story and the much improved gameplay. At the risk of sounding like a broken record, Mass Effect 2 is better than the original in every way possible. All I’ll say is that the 3rd instalment has huge shoes to fill if it wants to surpass the 2nd game.

Before I go any further, I strongly recommend playing the original Mass Effect prior to continuing with the story. It's been out for 3 years and you can find it for like $20, so no excuse really. For those unfamiliar with the story, the Mass Effect series is about the main character (Shepard), trying to save the galaxy from being wiped out by an ancient race known as the Reapers. You start off as a nobody (compared to who you become) and work your way to the top as you build your team to take on the threat. The 2nd game picks up where the 1st left off. That's essentially the story in a nutshell.
The game has been out for a little longer than a month and I have managed to play through it 3 times using a male and female soldier, as well as a male vanguard. The latter being the one I enjoyed the most. If you're ambitious, it will take you in the neighbourhood of 40 hours to complete the game, depending on difficulty. You can also bring over your save game from the original and continue with all the choices you've made before. While the original playthrough had the most impact on me, the following replays were just as enjoyable. The reason behind that is the multiple choices you can make that will affect the way the game plays out. Paragon and renegade choices are fun as hell, especially the latter. They definitely make for some hilariously entertaining moments, as well as some bad ass ones. The renegade way is definitely the most entertaining way to play, although you might lose favour with some of the characters if you choose to do so.
Having the ability to decide which missions you want to complete and in which order also keeps things fresh. Character loyalty quests are a great new addition and take up a good portion of the game. It’s nice to see that Bioware decided to expand on the characters this time around through these fun mini arcs. I strongly recommend completing each and every one, as you will be rewarded if you do so. How you say? Each completed loyalty quest comes with a bonus power you can learn and upgrade. Completing these missions will also affect the way the story plays out in the end.

The story is as strong as ever, especially the cleverly written dialogue. Not many games have the kind of storytelling that makes up ME2. I don’t think there is a single game in recent memory that drew me into a game world as much. ME1 is the only one that truly sticks out. This is one of the main advantages of playing a Bioware game and I’m curious how they’ll conclude the trilogy. There are a few plot holes here and there, but nothing that will make you stop and say “wtf, this makes no sense.” That and the fact that the 3rd game could very well answer the questions formed around ME2.
As far as villains go, I thought that ME1 had the stronger antagonist. Not going to get into too much detail, but Saren felt more connected to the overall story. Fighting him was rewarding, however in ME2 the villain seems less foreboding. He just doesn’t have as much impact. The end boss fight is definitely something to experience, but at the same time it leaves you with a lot of unanswered questions; questions that will hopefully be answered in the final chapter. These are nitpicks, but still something to think about nonetheless.

The squad commands and powers work well and they can be very useful in tight situations. Playing on the lower difficulty settings you’re probably not going to pay attention to what your 2 squad members are doing. However, things become quite different on the hardcore and insanity settings and you’ll be thankful they’re there to take advantage of when you need them. Be prepared to die a lot if you don’t.


The one thing that confuses me is that the PC version doesn’t benefit from higher resolution textures, or increased cutscene quality, the latter being too compressed in spots. This is kind of odd, since it’s not like the PC has to deal with storage limitations. An extra install dvd is not an issue in the age of terabyte drives.

Although I’m happy about the lack of the Mako, at the same time I wish they fixed it rather than removing it altogether. The new free DLC content with a hover Hammerhead ship shows that they haven’t completely given up on vehicles, so maybe they’ll bring back a new and improved Mako in the 3rd and final game. I believe.




Now, as incredible as Mass Effect 2 is, there is a number of things that Bioware can do to make Mass Effect 3 as good as it can be. Some of them are:
- Make the character customization more robust. Some of the customization options are too limited. Hair, hair color, eyes and complexion are a few of the main ones. Hell, the ability to take your picture and upload it onto your character would really spice things up.
- Increase the number of powers and stats in general. Grouping certain abilities is great and all, but there needs to be something else there to fill in the gap and keep things RPG-like.
- Paragon/Renegade options should have greater effect. Visual scarring was a really nice touch, but there need to be heavier consequences for going Renegade and vice versa.
- Bring back the Mako and planetary exploration; make improvements to the vehicle controls. Bare or copy and paste buildings need not apply.
- Just like in Mass Effect 2, more character cameos and returning characters are welcome.
- Memorable boss fight. Had the right idea with Saren. Harbinger didn’t feel as important to the story.
- An extra main story mission would go a long way in raising the tension
Hopefully in the 3rd and final instalment, Bioware will continue to improve on all things Mass Effect. Aside from a small, fixable by patch selection of bugs, ME2 does what more sequels should be able to do, and that is improve on it's predecessor. Not only does it raise the bar for story-based games, but games in general. There are few titles out there with the same attention to detail and level of polish, not to mention the immersive gameplay. Haven’t decided what game to buy yet? If you have a PC or a 360, then that’s probably the easiest choice you’ll have to make. It’s only the beginning of the year, but Mass Effect 2 is already a strong contender for Game of the Year.
Verdict: 95/100
2 comments:
dude honestly, u should just become a video game reviewer.....LOL!
Holy shet, another essay, hahahah
yea, ME2 is just awesome
Post a Comment